Name = TREMENDOUS CITY
Description = GOOD DOG
JDescription = 
Source = 2005 Philippe Brodier

Venue = 0 - Mute City
Sky = 4 - Night
ROM_Music = 0 - Mute City
EK_Music = 0 - Mute City

Horizon_Count = 6
CTL_Point_Count = 48


Horizon 1
Image = 40 - Mute City B (Dark)
Angle = 0,000

Horizon 2
Image = 39 - Mute City A (Dark)
Angle = 60,000

Horizon 3
Image = 42 - Mute City D (Dark)
Angle = 120,000

Horizon 4
Image = 15 - Port Town C (Dark)
Angle = 180,000

Horizon 5
Image = 41 - Mute City C (Dark)
Angle = 240,000

Horizon 6
Image = 47 - GP Ending D
Angle = 300,000


CTL_Point 1
X = -575,000
Y = 68,000
Z = 138,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -271,000
Y = 30,000
Z = 214,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 1 - Lap Marker

CTL_Point 3
X = 32,000
Y = 30,000
Z = 278,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
TrapField = 0 - Center

CTL_Point 4
X = 382,000
Y = 60,000
Z = 328,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
JumpPlate = 1 - Left Side

CTL_Point 5
X = 364,000
Y = 65,000
Z = 503,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
JumpPlate = 2 - Right Side
TrapField = 0 - Center

CTL_Point 6
X = -340,000
Y = 104,000
Z = 441,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 7
X = -606,000
Y = 0,000
Z = 212,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 0 - Faded Cylinder

CTL_Point 8
X = -347,000
Y = 0,000
Z = -250,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 0 - Faded Cylinder
DashPlate = 0 - Top

CTL_Point 9
X = -175,000
Y = 0,000
Z = -814,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Structure = 6 - Pyramid (Both Sides)

CTL_Point 10
X = -181,000
Y = 0,000
Z = -1254,000
LeftWidth = 23,0
RightWidth = 23,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 6 - Pyramid (Both Sides)

CTL_Point 11
X = 90,000
Y = 0,000
Z = -992,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Structure = 6 - Pyramid (Both Sides)

CTL_Point 12
X = 223,000
Y = 0,000
Z = -1232,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
TrapField = 0 - Center
Structure = 6 - Pyramid (Both Sides)

CTL_Point 13
X = 416,000
Y = 0,000
Z = -992,000
LeftWidth = 34,0
RightWidth = 34,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 14
X = 757,000
Y = 0,000
Z = -751,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 15
X = 793,000
Y = 0,000
Z = -518,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 16
X = 544,000
Y = 0,000
Z = -448,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
DashPlate = 0 - Center

CTL_Point 17
X = 381,000
Y = 50,000
Z = -619,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 90
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B

CTL_Point 18
X = 420,000
Y = 100,000
Z = -723,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 90
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
DashPlate = 0 - Center

CTL_Point 19
X = 996,000
Y = 25,000
Z = -485,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel
DashPlate = 0 - Center

CTL_Point 20
X = 1290,000
Y = 0,000
Z = -456,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45
TrackType = 6 - Tunnel
Texture = 3 - Orange Tunnel

CTL_Point 21
X = 1290,000
Y = 0,000
Z = -150,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
PitArea = 0 - Both Sides

CTL_Point 22
X = 1022,000
Y = 0,000
Z = -96,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 3 - Center

CTL_Point 23
X = 645,000
Y = 0,000
Z = -224,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 303
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 0 - Both Sides
DashPlate = 0 - Center
Structure = 0 - Venue Skyscraper (Both Sides)

CTL_Point 24
X = 620,000
Y = 0,000
Z = -76,000
LeftWidth = 19,0
RightWidth = 19,0
Banking = 288
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 3 - Center

CTL_Point 25
X = 989,000
Y = 0,000
Z = 154,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 270
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 0 - Both Sides
DashPlate = 0 - Center

CTL_Point 26
X = 1240,000
Y = 0,000
Z = 360,000
LeftWidth = 20,0
RightWidth = 20,0
Banking = 270
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 27
X = 1197,000
Y = 0,000
Z = 53,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 270
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 1 - Venue Skyscraper (Left Side)

CTL_Point 28
X = 739,000
Y = 41,000
Z = -68,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 270
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 29
X = 692,000
Y = 41,000
Z = -19,000
LeftWidth = 6,0
RightWidth = 6,0
Banking = 270
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 30
X = 958,000
Y = 50,000
Z = 159,000
LeftWidth = 6,0
RightWidth = 6,0
Banking = 39
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 2 - Venue Skyscraper (Right Side)

CTL_Point 31
X = 988,000
Y = 0,000
Z = 333,000
LeftWidth = 6,0
RightWidth = 6,0
Banking = 90
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side
DartZone = 3 - Center
SlipZone = 1 - Left side

CTL_Point 32
X = 369,000
Y = 0,000
Z = 196,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 1 - Left side
DartZone = 2 - Right side
SlipZone = 3 - Center

CTL_Point 33
X = 732,000
Y = 0,000
Z = 895,000
LeftWidth = 50,0
RightWidth = 50,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 2 - Right side
DartZone = 3 - Center
SlipZone = 1 - Left side

CTL_Point 34
X = 822,000
Y = 0,000
Z = 1293,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
TrapField = 0 - Center

CTL_Point 35
X = 638,000
Y = 0,000
Z = 1446,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 36
X = 422,000
Y = 0,000
Z = 1474,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 37
X = 181,000
Y = 45,000
Z = 1474,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 2 - Canopy

CTL_Point 38
X = -51,000
Y = 0,000
Z = 1474,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 39
X = -268,000
Y = 45,000
Z = 1474,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 2 - Canopy

CTL_Point 40
X = -465,000
Y = 0,000
Z = 1474,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 41
X = -631,000
Y = 45,000
Z = 1474,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 2 - Canopy

CTL_Point 42
X = -851,000
Y = 0,000
Z = 1474,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Gate = 2 - Canopy

CTL_Point 43
X = -1025,000
Y = 0,000
Z = 1474,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall

CTL_Point 44
X = -1172,000
Y = 0,000
Z = 1463,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
DashPlate = 0 - Center

CTL_Point 45
X = -1265,000
Y = 35,000
Z = 1339,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
DashPlate = 0 - Center

CTL_Point 46
X = -1262,000
Y = 142,000
Z = 1139,000
LeftWidth = 8,0
RightWidth = 8,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall

CTL_Point 47
X = -1251,000
Y = 200,000
Z = 1046,000
LeftWidth = 8,0
RightWidth = 8,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 1 - Blue High-wall
TrapField = 0 - Center

CTL_Point 48
X = -1088,000
Y = 0,000
Z = 679,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 0 - Both Sides
DashPlate = 0 - Center